|

Letölthető a Blender új verziójának frissítése.
A frissítés két fő oka: - A játék futtatása egyik operációs rendszeren sem működött.
- A Linux verziókon a Python-t újrafordították a legutolsó verzió szerint.
Ezeken túl jónéhány kisebb hibát kijavítottak, úgyhogy érdemes frissíteni.
Of course we did some bugfixes in the past week as well: - Materials: crash fix for empty Material Nodes, which get set to Halo. - Materials: copy/paste option (icon buttons) did not work for NodeTrees properly - Render: using option "Border" missed window re-display in end. - Composite: Translate Node didn't work for all Node types (note, still doesn't work for Blur Node) - Composite: Adding new Node in Group now updates end result. - Composite: Vector Blur node now accepts B&W input for Image. - UV Image Window and Node Editor now draw correct Premul Alpha images (Note; support for non-premul "Key alpha" will be added later). - Scripts: mesh_skin didn't work - Scripts: vrml97_export used temporal Objects badly - Python API: Image.GetCurrent() fixed for "Render Result". - Python API: me.faces.delete() crash fixed - 3D Window: having multiple 3d views sometimes resulted in wrong grabbing correction (moving objects was not tied to mouse movement) - Sequencer: error in Gamma fixed - Fluids: Manual viscosity settings now work Not much for a release, but definitely worth the update. CVS now gets 'unfrozen' again, new development will start... I expect cool stuff going to happen soon! But, first let's do a great Siggraph show! Cya, -Ton- |